Drums and Muskets have been designed to introduce new players into wargaming.
These rules are designed for the following wars, although players could easily use them as a framework for other wars in the same period.
The Revolutionary Wars (1792-1802).
Napoleonic Wars (1803-1815).
The South American Wars of Liberation. (1808 – 1828).
The Crimean War (1853-1856).
The rules provide more experienced gamers a simple more relaxed way of enjoying the period without the complexities and depth of match play.
These rules are not written to provide a purist simulation of the period, but a game with a flavor for the period.
The rules are designed to use any scale models. To play the games all you need are Six-sided dice (D6), ideally 1D12 although you could use 2D6, your own models, terrain to represent the landscape of your battlefield and a ruler.
—description from the publisher